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A graphics-card, that can handle 2048 x 2048 pixel textures (any DirectX9 card should be okay). Just override the allready installed textures with the new ones in this modification. Supplementing Info for users of the FAKEFACTORY HiRes Packs: This pack combines all the FAKEFACTORY HiRes Packs together and adds some new ones. Don't even think about it, unless you are using a 256+ MB card. Better don't use this pack with outdated DirectX8 cards. The huge amount of details will give your HL2 virtually the look of a render-intro, but be warned: The amount of new textures will tax your hardware to the limit. The additional Insane Hires Props are previous unreleased Hirestextures for nearly all props in the game, even little items like binders, computerparts, doorlocks and so on. (Hint: If you prefer the original Weapons balancing, delete the file "skill.cfg" inside the Mod's cfg-folder) After 3 to 5 direct hits (or 1 direct headshot) you *will* be killed. No more firing numerous rounds at the combines kill them with 3 to 5 direct hits, just like in real-life combat, but beware: Your opponents weapons are comparable. It adds a new weapons-balancing and strengthens all the weapons to a more realistic level. (Hint: If you prefer the original HL2-music score, delete or rename the "sound" folder and the "scripts" folder inside the Mod.) More orchestral, more ambient, with unique themes for combines and Alyx. It replaces the original HL2 music with a more classic score in the style of large Hollywood productions, that fits to the specific game-situations. (Hint: If you prefer the original Low-Res Textures, delete or rename the "materials" folder inside the Mod.)
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The Cinematic Modification adds Hires-Textures to all human characters, some non-human characters, nearly all items, walls and vehicles (and the vending mashine of course). Half-Life 2 FakeFactory's & Ogg's Cinematic Mod v2.20 (796 MB)
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